Dragon Quest Just finish the game, a great experience. A perfect 100 hours on the nose, I couldn't do that again if I try! |
- Just finish the game, a great experience. A perfect 100 hours on the nose, I couldn't do that again if I try!
- The Wild Ride That is the Largest Japanese DQ Wiki Entry on "Puff-Puff"
- Already a little obsessed...
- DQ XI Lv 99 Skill point question
- The Sand National is making me lose the will to live
- DQ XI, Which are the best draconian mode options
- DQ 3 question
- So is there any lore on the buff guys with the gimp masks?
- Opinion.
- Any tips on how to win in the Casino in DQ XIS!?
- Should I restart my playthrough of DQ11? (Enable Draconian Options?)
- Dq9
- Dragon Quest V Mobile Slowdown
- [DQ11S] Beleth spawn rate?
- (DQ11 SPOILERS) Any tips for the final boss with Stronger Monsters?
- Mobile ports or ds/3ds versions
- What’s your DQ origin story?
- [DQ11s] slayer of sands fight
- [DQ11s] First time playing, some simple questions part 2
Posted: 25 Nov 2019 12:21 AM PST
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The Wild Ride That is the Largest Japanese DQ Wiki Entry on "Puff-Puff" Posted: 25 Nov 2019 06:05 AM PST Recently I've been playing through the original DQ trilogy (for the first time) in Japanese on the Switch. At multiple points I've consulted this incredibly robust Japanese Wiki on the series. After hitting the "puff-puff" moment in DQ II, I decided to check the article on it, because I wondered if I were missing a punchline. (Boy, was I. They don't give it to you easy.) Below, some highlights from its exhaustive "puff-puff" entry, found here. I have no idea how much of this is common knowledge to longtime English-speaking fans, but at the very least there's information on version differences that doesn't show up in the English-language Wiki. This also involved reading about games I haven't played, and spots where I have no idea how localizations were handled, so feel free to fill me in. General Background
DQ1
DQII
DQIII
DQV
DQXI
That's it! Maybe there's something new in there for you; maybe there isn't. If anyone can fill me in on some of the localizations, though, please do! I'm super curious about them. [link] [comments] | ||
Posted: 25 Nov 2019 08:10 AM PST (hopefully this is okay to post here, I just want to gush about this and have been lurking here for a couple of days.) Anyway I just want to say that I've been playing Dragon Quest XI S for the past two months already and I genuinely adore this game. The characters, the simple yet engaging story, the gameplay, all of it has such a fun and honest charm to it. Easily one of my favorite Switch games, if not one of my favorite games period. And now alongside that I'm playing the DQ Builders 2 Jumbo Demo and having fun with that as well. I've also taken to buying a bunch of merch both fanmade and official from Japan just so I could have stuff from this franchise, drew a bunch of fan art and even changed my alert tone on my phone to play the level up jingle. I really am surprised I haven't gotten into Dragon Quest sooner, it just feels really cozy. I hope I can play more of these games and delve deeper into this franchise. [link] [comments] | ||
DQ XI Lv 99 Skill point question Posted: 25 Nov 2019 02:24 AM PST I noticed on a couple of my characters that for the last couple levels they stopped earning skill points. My Luminary is no 99, didn't get any skill points from 96-99, and I'm short 2 points from maxing out his skill tree. Even worse Veronica is 99, and she's 11 points shy of maxing out the tree. Is this normal? Am I gonna gonna have to resort to farming for skill seeds to max everyone out? [link] [comments] | ||
The Sand National is making me lose the will to live Posted: 25 Nov 2019 07:06 AM PST I'm pretty sure that the devs put it in the game specifically to mess with me. I've been playing DQ11, and so far I've gone out of my way to complete it as thoroughly as possible; that means doing every sidequest, getting every crossbow target, completing every Wheel of Harma round quickly enough to get the best prize, etc. But the Sand National might be the thing which makes me give up on that goal. I've completed every rank up to Gold Easy, but Gold Difficult is just too damn hard. There are no shortcuts, so as far as I can tell winning is just a matter of doing everything perfectly from the start (making curves smoothly, always boosting, never running out of stamina), and I just can't do it. Every time I make even the slightest mistake I have to reset and wait about a minute until I can try again because I don't want to piss all my money away doing a stupid racing minigame. I think I can literally feel my blood pressure rising as I try and fail to beat it countless times. The thought that there are two more rounds to complete after this just makes me want to give up altogether. The Wheel of Harma is a good minigame, because it takes the established mechanics and gives you a new challenge within those constraints. It's difficult, but it's a matter of being skilled with the techniques you've been learning for 70 or so hours up until this point. Learning to allocate turns judiciously is fun, and requires you to think out every move. The Sand National, on the other hand, throws you abruptly into a completely different genre altogether, and asks you to play with absolute precision. If you just plain suck at it, there's nothing you can do to make it easier, because you never get better stats or equipment so to speak. If I wanted to play a crappy racing game, I'd buy one. I bought a traditional JRPG instead because that's a genre which I'm actually good at, and enjoy. [link] [comments] | ||
DQ XI, Which are the best draconian mode options Posted: 25 Nov 2019 10:05 AM PST I've completed the whole game, including the third act, loved it. Only gripe is that I found a lot of it too easy, so my question to Reddit is what are the best Draconian quest modifiers for a tough, but fair challenge [link] [comments] | ||
Posted: 25 Nov 2019 08:39 AM PST Hi Dragon Questers, I'm a little ways into Dragon Quest 3 on my phone, and just realized I could've made my own custom party members in the first town. I had gone with the default 3 members (warrior, priest, mage) plus Hero. All of my characters are level 12, and it's hard to start over with a new character at level 1. Should I just stick with the original 4? Or is it a good idea in this game to have more than 4 party members? I know that there will come a time when I can reclass the party. Thanks for any help! [link] [comments] | ||
So is there any lore on the buff guys with the gimp masks? Posted: 25 Nov 2019 07:36 AM PST | ||
Posted: 24 Nov 2019 09:08 PM PST They should put the 2d top down snes version of dq11 on mobile! They killed it on the Mobile ports! (Well 1 and 2 look a little meh but the rest are very user friendly with great controls and interface.) I'd love to be able to play the newest entry on my phone. Even if it clearly isn't an optimal way to play. [link] [comments] | ||
Any tips on how to win in the Casino in DQ XIS!? Posted: 24 Nov 2019 06:12 PM PST | ||
Should I restart my playthrough of DQ11? (Enable Draconian Options?) Posted: 24 Nov 2019 07:33 PM PST I'm about 7-8 hours in, just killed Jarvis and got the mage twins as companions. However, I have not ran into a single bit of challenge yet. I'm wondering if this is the point that I restart my save and enable harder options. I must have skipped over the Draconian settings, oh well. I'm just wondering if it is worth a restart at this point to at least enable the Tougher monsters Draconian setting. Is this worth it? I could make 8 hours of progress into 3 or less now that I know what I'm doing and have familiarized myself with the game AND story. Draconian settings can be enabled individually, right? They're are some "artificial" difficulty settings I see like no flee and no shops, which I see as ANTI jrpg formula. I don't want that in my game, but I don't want to easily win every fight. Even the (two-three bosses?) I've fought so far we're pushovers. I'm posting to ask if the difficulty becomes less forgiving. No joke, my last "JRPG" game was Hylics, and DQ11 is still not any more difficult or stressful than this RPGmaker indie project. I haven't died once. This far in, I don't expect more of a challenge, at this rate the game doesn't seem to be getting any harder. This game seems amazing, and I'd like to have a bit more of a challenge. I could sit and enjoy the art and narrative of the game at the easiest level, but I'd like a little bit more to compliment it. Do you think I should restart? If so, what do you think the best Draconian settings are to enable? I feel purchasing items and fleeing is a staple to the genre, and getting 0 XP from weak enemies is lame. I'd love to hear your opinions as fans of the franchise. Pokémon and Hylics are my most notable JRPG experiences, and I was hopping this game would be a bit more difficult strategy wise. Thanks dudes [link] [comments] | ||
Posted: 24 Nov 2019 06:21 PM PST Best places LMS spawn in the bowhole? Currently just getting ready for the fight with Greygnarl and I'd like to level up a bit before. Thanks 😁 [link] [comments] | ||
Dragon Quest V Mobile Slowdown Posted: 24 Nov 2019 08:37 PM PST So I have an LG aristo, and have Dragon Quest IV V and VI downloaded. I beat IV with no problem at all, but when I got to V, there's slowdown. Is there anything I can do to fix? [link] [comments] | ||
Posted: 24 Nov 2019 02:17 PM PST I'm at the end of the game, currently filling out the bestiary, and this is the only entry I'm missing for the DQ6 altar. The only guide I've found just says "all outdoors areas", but I've been running around for the past hour and I've found every "outdoors" spawn except this one. I'm wondering if maybe they were wrong and it only spawns in one specific area, or maybe I'm just unlucky and it's a 1% spawn? [link] [comments] | ||
(DQ11 SPOILERS) Any tips for the final boss with Stronger Monsters? Posted: 24 Nov 2019 07:52 PM PST His first phase is putting the pressure on me bad. I can last a few good turns but one wrong move and suddenly it's a chaotic mess. My team is Hero, Hendrik, Rab, and Serena. All of us are around level 53 and have the best equipment I could find. Jasper Unbound was fairly easy if that means anything [link] [comments] | ||
Mobile ports or ds/3ds versions Posted: 24 Nov 2019 07:33 PM PST Hi all, I have DQXIS, and 1-3 coming in mail for switch. My question is, are the ds/3ds versions of 4-6 better than their mobile counterparts, are 7-8 best to get on 3ds and is 9 still worth it even though the servers have been shut off? [link] [comments] | ||
Posted: 24 Nov 2019 07:15 PM PST For me, it was 1995, I had an awesome issue of GameFAN magazine (shoutout to those who remember it) and in that issue's import section, they covered a new game in a long running series called Dragon Quest VI. Having recently gotten into Dragon Ball Z (and JRPGs in general), I was intrigued by the artwork. I ended up copying the artwork of the hero many times. It wasn't until a couple of years later when I got into emulating games and got heavily into DQV. The rest is history [link] [comments] | ||
Posted: 24 Nov 2019 06:34 PM PST So first time i went into ayer of sands, i died horrendously, i dont know what level the characters are recommended for it for draconian quest of harder enemies, but mine were all level 15 ish? Idk, died a lot. Went outside to power farm and got everyone to 17 and got both Serena and Veronica pepped up and finally saw their pep power... was like oh perfect way to start a fight with a boss... then every turn it ran out, they two just get pepped up again and ended up using their combo pep power 3 times during the fight... plus the Slayer of the Sands critted my party about 5-6 times... Is this normal? I mean for their pep powers to end to be pepped up again? Or the sheer number of crits? I know this probably isnt something people want to see here but finally got into the game once i could lol [link] [comments] | ||
[DQ11s] First time playing, some simple questions part 2 Posted: 24 Nov 2019 12:16 PM PST I have been playing Dragon Quest 11. I have a few questions that I can not look up due to the risk of getting spoilers.
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